Panic, the firm behind the Playdate handheld, now prohibits creative AI applications while preserving developer productivity ...
Over the years, several developers have established themselves as the best in the industry. Incredible games have been released over the years, and fans have long debated which game developer is the ...
When it comes to a dream career in game design, every journey starts at the same place—picking the right university. According to new international rankings from The Princeton Review, Rochester ...
The Australian games industry has been on a real roller-coaster ride over the past couple of decades. The country had built up some big studios like Pandemic, Krome, Blue Tongue, 2K Australia, and ...
TL;DR: A new Lord of the Rings game reportedly backed by a $100 million investment is said to be developed by Crystal Dynamics, not Warhorse Studios. The game aims for a large open-world experience ...
Hytale developer Hypixel is taking legal countermeasures against the creators of a copycat game that appeared on the Nintendo ...
TL;DR: Warhorse Studios, owned by Embracer Group, is reportedly developing a new Lord of the Rings game with a $100 million budget funded by the Abu Dhabi Investment Office. The third-person action ...
GameSpot may get a commission from retail offers. Nintendo is expected to release a new Star Fox game in the summer and The Legend of Zelda: Ocarina of Time remake for Nintendo Switch 2 in 2026, ...
This would have probably been for the PS3, but who knows? A former Sanzaru Games developer has shared an incredible blast from the past. Founded in 2006, Sanzaru became best known for remasters of ...
Fortnite developer Epic Games has announced it is laying off 1,000 staff, due to a "downturn in engagement" in its evergreen battle royale. In a message to staff shared publicly this morning, Epic ...
GameSpot may get a commission from retail offers. It may not have Yakuza (or Like A Dragon) in the title, but the latest trailer for developer Ryu Ga Gotoku's Stranger Than Heaven appears to have ...
Now? He's using his experience to approach video game development in an entirely new way. "I went from like 80 people in the studio, maybe 15 to 30 people on my team, to 3,500 at the studio, which ...