Creative Bloq on MSN
Why this film and game artist always reaches for a sketchbook before a computer
"Sketching still comes first" to stay creative.
Something is enduring about pixel art that keeps drawing us back. A handful of coloured squares shouldn’t have much power, yet somehow they carry stories, emotions, whole worlds. Retro visuals were ...
Games would be nothing without the incredible art that goes into the worlds, characters and icons you see on your screens, and every year the Academy of Interactive Arts & Sciences (AIAS), iam8bit, ...
Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
In the world of mobile gaming, only a few names have a loyal audience and a distinct art style guiding their popularity. Good Pizza, Great Pizza and Good Coffee, Great Coffee feature charming visuals ...
"Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It's an ever-growing field that holds great professional opportunity, but you need the ...
Morgan Pinder is a writer at GameRant and a graduate researcher at Deakin University in Australia. Their research interests are in video games, environmentalism and gothic media. Morgan’s most recent ...
Artist talent in Hollywood animation and game art departments face the possibility of studios training AI models on their work Such training signals a need for new protections in artist contracts ...
It’s 2024. Roger Ebert of the Chicago Sun-Times died more than a decade ago. And yet, as of three months ago, people were still leaving comments on a contentious blog post that the famed film critic ...
Go back 30 or 40 years, and video game cover art had some clear issues. It didn’t always follow precise style guides. It was frequently made in a vacuum by someone who had no idea what the game looked ...
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