Nvidia's upcoming RTX 50-series, developed under the Blackwell architecture, seems to prioritize advancements in CUDA core counts while maintaining the current count of Render Output units (ROPs) ...
The GPU is based on a DX12 compatible architecture called Pascal. Much like in the past designs you will see pre-modeled SMX clusters that hold what is 2x64 shader processors per cluster. Pascal GPUs ...
Welcome back, friends, to the show that never ends: a quick peek at the latest GPU leaks. As usual for this generation, this one comes courtesy of kopite7kimi who is tweeting about a specific NVIDIA ...
In addition to GPU and Tegra roadmap updates Nvidia also showed and detailed its newest Kayla developer platform for CUDA on ARM, which should get developers ready for Logan SoCs scheduled for next ...
ION 2 should launch toward the end of the year, but Nvidia doesn’t want to talk too much about it, as it still plans to sell many original ION chips. Our industry sources have told us that the new, ...
Aside from tessellation, the other major addition to DirectX 11 is the Compute Shader. This isn’t something that’s especially new; instead, it’s more a formalisation of what AMD and Nvidia have been ...
Another week, another new GPU, and it just so happens to be another one from ZOTAC. The company has just introduced their new GeForce GT 440 series of graphics cards, with between 512MB and 1GB of ...
We all know CUDA is currently king of the hill when it comes to GPGPU & ML in particular, and that CUDA is an NVIDIA product limited to NVIDIA hardware, and that Apple & NVIDIA “don’t get along” i.e.