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Micro-OLED promises ultra-high pixel density, deep blacks, and near-infinite contrast, but faces challenges in heat management, optics, and high-resolution scaling. Pimax solved these with its ...
There are a lot of lofty goals in the world of VR, but delivering hyperrealism is among the most elusive. That’s because there are tons of constraints with a realistic, world-rendering face computer: ...
Meta CTO Andrew Bosworth revealed last week a mysterious wide field-of-view (FOV) headset prototyped in the Redmond, Washington-based Reality Labs offices. Bosworth now reveals the research prototype ...
Ahead of an upcoming technical conference, researchers from Meta’s Reality Labs Research group published details on their work toward creating ultra-wide field-of-view VR & MR headsets that use novel ...