Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
The Starfield persuasion system might not be as flashy as some of the game’s other features, but it’s certainly one of the most exciting ones. Giving players more ways to alter their playthrough using ...
Fallout 4 director and Bethesda big dog Todd Howard says that he still loves the game's cinematic dialogue system even if players don't. When asked about the best game he's worked on in an interview ...
The Higashinaka Lab is developing AI-human dialogue systems designed to work alongside human operators. As part of their research, a guide robot was deployed at Osaka’s NIFREL Aquarium to answer ...
Researchers wrote a simple script that identifies figurative phrases and replaces those with their literal meaning. As a result, the performance of dialog systems improved by up to 15 percent.
Hosted on MSN
'GTA 6' leak hints at massive NPC dialogue system that could make it Rockstar's most immersive game ever
Almost all "GTA 6" leaks pertain to the game's immersive features, but its release date is still facing uncertainty brought by delays. Through random rumors, fans hope that their long wait is worth ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results