Jack Peachey is a features writer who's worked at Dualshockers and Game Rant. An animation nerd, his favourite games don't have a genre in common as much as they all have pretty pictures. When not ...
Jack Peachey is a features writer who's worked at Dualshockers and Game Rant. An animation nerd, his favourite games don't have a genre in common as much as they all have pretty pictures. When not ...
Baby Steps, the latest game from the developers of Ape Out, is now available on PlayStation 5 and Windows PC. If you plan to give it a try (and you very much should), you’ll find yourself faced with a ...
From the player’s side, Baby Steps feels like a finely honed experience. It’s a walking simulator that follows Nate, a manchild in a gray onesie, as he attempts to scale a mountain and symbolically ...
There’s an actual item to collect in Baby Steps. Here’s where to find it. The Step Counter is located very early in the game. It’s available in Chapter 1 if you’re willing to explore. We sailed right ...
As someone who lives for the unexpected, unique, and downright weird, it only took about five seconds for the absolute craziness of Baby Steps to steal my heart. This spiritual successor to ...
Baby Steps combines physics and walking for the first-ever fully realized true immersive, and hilarious, walking simulator. Meet Nate, an unemployed failson with nothing going for him, until one day ...
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Baby Steps Devs Talk Failsons and Resisting the "Masculine Empowerment Fantasy in Action Games"
Baby Steps will be following in the footsteps of the viral rage games that preceded it, although it is less ragey than those, and that's encapsulated by its less-than-conventional failson protagonist.
"Are You Still Watching One Piece?" flickers on Baby Steps protagonist Nate's TV before he gets sucked into it and forced to tackle a brand new world step by step, or whatever exactly happened there.
Comedy is extremely difficult to pull off properly in a video game. As I explained in my Borderlands 4 review, comedy is closely tied to timing, and video games often put the timing and pace of the ...
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