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IBD's proprietary rating measures market leadership with a 1 (worst) to 99 (best) score. The score shows how a stock's price behavior over the last 52 weeks holds up against all the other stocks in ...
Shares of Electronic Arts Inc. advanced 5.73% to $156.26 Wednesday, on what proved to be an all-around grim trading session ...
EA DICE has no intention of abandoning the Frostbite engine in favor of Unreal Engine 5. Their proprietary solution works ...
According to Miele, EA’s current slate tied to Disney and Marvel IP includes the upcoming “Star Wars Jedi 3” game from ...
Per EA, for its April 1-June 30 quarter, the company “saw better-than-expected contributions from many areas in our portfolio ...
Electronic Arts Inc. closed 9.50% short of its 52-week high of $168.50, which the company achieved on November 22nd.
New Features in Career Mode 🎮While waiting to unveil the new facets of Ultimate Team, Electronic Arts has detailed the new ...
As part of the continued accelerated stock buyback initiative, EA has spent $375 million for stock buybacks in the most ...
June's silence, among other announcements, Electronic Arts has just more than made up for. Battlefield 6 is not only the return of an iconic series, but also a return to its roots, to what we once ...
The videogame developer posted a profit of $201 million, partly boosted by its F1 25 game.
Electronic Arts’ revenue of $1.9 billion in Q2 was flat y-o-y, but its total bookings of $1.8 billion were up 4%, driven by the launch of FC24 and continued growth in Madden NFL and FIFA franchises.
Electronic Arts has been on an acquisition spree, with Playdemic being its fourth major acquisition this year. Earlier this year, the company acquired Codemasters, Metalhead Software, and Glu Mobile.